Tesla Graphics Engine Documentation (January 2012)
ComputeFromPrimitives Method (vertices, indices)
TeslaTesla.BoundingBoundingVolumeComputeFromPrimitives(DataBuffer<(Of <<'(Vector3>)>>), DataBuffer<(Of <<'(Int32>)>>))
Compute this bounding volume from a set of primitives.
Declaration Syntax
C#
public void ComputeFromPrimitives(
	DataBuffer<Vector3> vertices,
	DataBuffer<int> indices
)
Parameters
vertices (DataBuffer<(Of <(<'Vector3>)>)>)
Vertex buffer
indices (DataBuffer<(Of <(<'Int32>)>)>)
Index buffer

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)