Loads the asset relative to another asset source. If UseDefaultContent is set to true, and if the asset cannot be found,
an attempt to load it from the default content manager will be made.
| C# |
public T LoadRelativeTo<T>( string assetName, IResource relativeResource, LoaderParameters parameters )
- T
- Type of resource
- assetName (String)
- Asset name
- relativeResource (IResource)
- Relative asset source
- parameters (LoaderParameters)
- Loader parameters
Loaded asset, if it exists, otherwise null
| Exception | Condition |
|---|---|
| ObjectDisposedException | Thrown if the manager has been disposed |
| ArgumentNullException | Thrown if the asset name is null |
| InvalidCastException | Thrown if the asset to load does not match return type |
| ResourceNotFoundException | Thrown if resource could not be located |
| InvalidOperationException | Thrown if no suitable loader registered to the manager |
| TeslaException | Thrown if loader parameters are not valid. |
Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)