Tesla Graphics Engine Documentation (January 2012)
Apply Method
TeslaTesla.Direct3D10.GraphicsD3D10EffectPassApply()()()()
Applies the pass to the device. This sets up the rendering state before geometry rendering commences.
Declaration Syntax
C#
public void Apply()

Assembly: Tesla.Direct3D10 (Module: Tesla.Direct3D10) Version: 0.5.0.0 (0.5.0.0)