Creates a new texture 1D implementation.
Declaration Syntax
C# |
public Texture1DImplementation CreateTexture1DImplementation( int width, bool genMipmap, SurfaceFormat format, DataBuffer data )
Parameters
- width (Int32)
- Width of the texture
- genMipmap (Boolean)
- True if mipmaps should be generated
- format (SurfaceFormat)
- Surface format
- data (DataBuffer)
- DataBuffer to populate from, if null an empty texture and miplevels are generated.
Return Value
Texture 1D implementation
Assembly: Tesla.Direct3D10 (Module: Tesla.Direct3D10) Version: 0.5.0.0 (0.5.0.0)