Tesla Graphics Engine Documentation (January 2012)
Draw Method (primType, vertexCount, startVertex)
TeslaTesla.Direct3D10.GraphicsD3D10RendererDraw(PrimitiveType, Int32, Int32)
Draws non-indexed geometry.
Declaration Syntax
C#
public override void Draw(
	PrimitiveType primType,
	int vertexCount,
	int startVertex
)
Parameters
primType (PrimitiveType)
Type of the primitives to draw
vertexCount (Int32)
Number of vertices to draw
startVertex (Int32)
Starting index in the vertex buffer at which to read vertices from.

Assembly: Tesla.Direct3D10 (Module: Tesla.Direct3D10) Version: 0.5.0.0 (0.5.0.0)