Tesla Graphics Engine Documentation (January 2012)
DrawIndexed Method (primType, indexCount, startIndex, baseVertex)
TeslaTesla.Direct3D10.GraphicsD3D10RendererDrawIndexed(PrimitiveType, Int32, Int32, Int32)
Draws indexed geometry.
Declaration Syntax
C#
public override void DrawIndexed(
	PrimitiveType primType,
	int indexCount,
	int startIndex,
	int baseVertex
)
Parameters
primType (PrimitiveType)
Type of the primitives to draw.
indexCount (Int32)
Number of indices to draw.
startIndex (Int32)
Starting index in the index buffer at which to read vertex indices from.
baseVertex (Int32)
Offset to add to each vertex index in the index buffer.

Assembly: Tesla.Direct3D10 (Module: Tesla.Direct3D10) Version: 0.5.0.0 (0.5.0.0)