Tesla Graphics Engine Documentation (January 2012)
GetData<(Of <(<'T>)>)> Method (data, startIndex, elementCount, offsetInBytes)
TeslaTesla.Direct3D10.Graphics.ImplementationD3D10IndexBufferImplementationGetData<(Of <<'(T>)>>)(array<T>[]()[][], Int32, Int32, Int32)
Reads data from the index buffer into the array.
Declaration Syntax
C#
public override void GetData<T>(
	T[] data,
	int startIndex,
	int elementCount,
	int offsetInBytes
)
where T : struct, new()
Generic Template Parameters
T
The type of data in the index buffer - int or short.
Parameters
data (array<T>[]()[][])
Array to write the data to
startIndex (Int32)
Starting index in the array at which to start writing to
elementCount (Int32)
Number of indices to read
offsetInBytes (Int32)
Offset from the start of the index buffer at which to start copying from
Remarks
See implementors for exceptions that may occur.

Assembly: Tesla.Direct3D10 (Module: Tesla.Direct3D10) Version: 0.5.0.0 (0.5.0.0)