Tesla Graphics Engine Documentation (January 2012)
SetRenderTarget Method (renderTarget)
Sets a 2D render target to the first render target slot and unbinds all currently bound targets. Setting this to null unbinds all targets and sets the target to the currently active swap chain's back buffer.
Declaration Syntax
public abstract void SetRenderTarget(
	RenderTarget2D renderTarget
renderTarget (RenderTarget2D)
Render target to bind

Assembly: Tesla (Module: Tesla) Version: (