Tesla Graphics Engine Documentation (January 2012)
SetRenderTargets Method (renderTargets)
TeslaTesla.GraphicsBaseRendererSetRenderTargets(array<RenderTargetBinding>[]()[][])
Sets the render targets to the device and unbinds all currently bound targets. The first target in the array is bound to the first slot and so forth. The first render target's depth-stencil buffer is used for all targets. The first render target's depth-stencil buffer is used for all targets.
Declaration Syntax
C#
public abstract void SetRenderTargets(
	params RenderTargetBinding[] renderTargets
)
Parameters
renderTargets (array<RenderTargetBinding>[]()[][])
Array of targets

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)