Tesla Graphics Engine Documentation (January 2012)
GetWorldCoordinates Method (screenPosition, result)
TeslaTesla.GraphicsICameraGetWorldCoordinates(Vector3%, Vector3%)
Gets the world position based on the x,y screen position.
Declaration Syntax
C#
void GetWorldCoordinates(
	ref Vector3 screenPosition,
	out Vector3 result
)
Parameters
screenPosition (Vector3%)
Screen position (x,y) and z being the depth (0 - near, 1 - far planes)
result (Vector3%)
Result to store constructed world position

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)