Tesla Graphics Engine Documentation (January 2012)
SetData<(Of <(<'T>)>)> Method (data, mipLevel, left, right, startIndex, elementCount)
TeslaTesla.Graphics.ImplementationTexture1DImplementationSetData<(Of <<'(T>)>>)(array<T>[]()[][], Int32, Int32, Int32, Int32, Int32)
Sets the data from the array to the texture.
Declaration Syntax
C#
public abstract void SetData<T>(
	T[] data,
	int mipLevel,
	int left,
	int right,
	int startIndex,
	int elementCount
)
where T : struct, new()
Generic Template Parameters
T
Type of data in the array.
Parameters
data (array<T>[]()[][])
Array of data
mipLevel (Int32)
Mip map level to access
left (Int32)
The left-most position in the 1D texture at which to access. (0 or greater)
right (Int32)
The right-most position in the 1D texture at which to acess. (width or less)
startIndex (Int32)
Starting index in the array to start reading from.
elementCount (Int32)
Number of elements to write.

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)