Tesla Graphics Engine Documentation (January 2012)
Texture2DImplementation Constructor (width, height, format, depthFormat, multiSampleCount, usage)
TeslaTesla.Graphics.ImplementationTexture2DImplementationTexture2DImplementation(Int32, Int32, SurfaceFormat, DepthFormat, Int32, RenderTargetUsage)
Creates a new instance of Texture2DImplementation for use as a RenderTarget.
Declaration Syntax
C#
public Texture2DImplementation(
	int width,
	int height,
	SurfaceFormat format,
	DepthFormat depthFormat,
	int multiSampleCount,
	RenderTargetUsage usage
)
Parameters
width (Int32)
The texture width in pixels.
height (Int32)
The texture height in pixels.
format (SurfaceFormat)
The surface format.
depthFormat (DepthFormat)
The depth-stencil format.
multiSampleCount (Int32)
The multisample count.
usage (RenderTargetUsage)
The target usage.

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)