Execute the logic for the given material and renderable (usually a Mesh).
Declaration Syntax
C# |
public override void Execute( Material material, IRenderer renderer, IRenderable renderable )
Parameters
- material (Material)
- Material that is executing the logic.
- renderer (IRenderer)
- Renderer used for drawing
- renderable (IRenderable)
- Renderable that owns the Material
Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)