Tesla Graphics Engine Documentation (January 2012)
Draw Method (texture, position, scale, sourceRectangle, origin, tintColor, flipEffect, angle, depth)
TeslaTesla.GraphicsSpriteBatchDraw(Texture2D, Vector2, Vector2, Nullable<(Of <<'(Rectangle>)>>), Vector2, Color, SpriteFlipEffect, Single, Single)
Declaration Syntax
C#
public void Draw(
	Texture2D texture,
	Vector2 position,
	Vector2 scale,
	Nullable<Rectangle> sourceRectangle,
	Vector2 origin,
	Color tintColor,
	SpriteFlipEffect flipEffect,
	float angle,
	float depth
)
Parameters
texture (Texture2D)
position (Vector2)
scale (Vector2)
sourceRectangle (Nullable<(Of <(<'Rectangle>)>)>)
origin (Vector2)
tintColor (Color)
flipEffect (SpriteFlipEffect)
angle (Single)
depth (Single)

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)