Tesla Graphics Engine Documentation (January 2012)
SetData<(Of <(<'T>)>)> Method (data, mipLevel, left, right, startIndex, elementCount)
TeslaTesla.GraphicsTexture1DSetData<(Of <<'(T>)>>)(array<T>[]()[][], Int32, Int32, Int32, Int32, Int32)
Sets the data from the array to the texture.
Declaration Syntax
C#
public void SetData<T>(
	T[] data,
	int mipLevel,
	int left,
	int right,
	int startIndex,
	int elementCount
)
where T : struct, new()
Generic Template Parameters
T
Type of data in the array.
Parameters
data (array<T>[]()[][])
Array of data
mipLevel (Int32)
Mip map level to access
left (Int32)
The left-most position in the 1D texture at which to access.
right (Int32)
The right-most position in the 1D texture at which to acess.
startIndex (Int32)
Starting index in the array to start reading from.
elementCount (Int32)
Number of elements to write.
Remarks
See implementors for details on other exceptions that can be thrown.
Exceptions
Exception Condition
ArgumentNullException Thrown if data is null.
TeslaException Thrown if there is an error writing to the texture or arguments are invalid, check the inner exception for additional details.

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)