Tesla Graphics Engine Documentation (January 2012)
Texture1D Constructor (renderSystem, width)
TeslaTesla.GraphicsTexture1DTexture1D(IRenderSystemProvider, Int32)
Creates a new instance of Texture1D. This creates an empty texture.
Declaration Syntax
C#
public Texture1D(
	IRenderSystemProvider renderSystem,
	int width
)
Parameters
renderSystem (IRenderSystemProvider)
Render system used to create the underlying implementation.
width (Int32)
The width of the texture in pixels.
Exceptions
Exception Condition
TeslaException Thrown if creating the underlying texture fails or the render system was not initialized.

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)