Tesla Graphics Engine Documentation (January 2012)
SetData<(Of <(<'T>)>)> Method (data, startIndex, elementCount)
TeslaTesla.GraphicsTexture3DSetData<(Of <<'(T>)>>)(array<T>[]()[][], Int32, Int32)
Sets the data from the texture.
Declaration Syntax
C#
public void SetData<T>(
	T[] data,
	int startIndex,
	int elementCount
)
where T : struct, new()
Generic Template Parameters
T
Type of data in the array
Parameters
data (array<T>[]()[][])
The array of data
startIndex (Int32)
Starting index in the array to start reading from.
elementCount (Int32)
Number of elements to write.
Remarks
See implementors for details on other exceptions that can be thrown.
Exceptions
Exception Condition
ArgumentNullException Thrown if data is null.
TeslaException Thrown if there is an error writing to the texture or arguments are invalid, check the inner exception for additional details.

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)