Tesla Graphics Engine Documentation (January 2012)
SetData<(Of <(<'T>)>)> Method (face, data, mipLevel, subimage, startIndex, elementCount)
TeslaTesla.GraphicsTextureCubeSetData<(Of <<'(T>)>>)(CubeMapFace, array<T>[]()[][], Int32, Nullable<(Of <<'(Rectangle>)>>), Int32, Int32)
Sets the data to the texture.
Declaration Syntax
C#
public void SetData<T>(
	CubeMapFace face,
	T[] data,
	int mipLevel,
	Nullable<Rectangle> subimage,
	int startIndex,
	int elementCount
)
where T : struct, new()
Generic Template Parameters
T
Type of data in the array.
Parameters
face (CubeMapFace)
Cube map face to write to.
data (array<T>[]()[][])
Array of data.
mipLevel (Int32)
Mip map level to access.
subimage (Nullable<(Of <(<'Rectangle>)>)>)
Rectangle representing a sub-image of the 2D texture to write to, if null the whole image is written to.
startIndex (Int32)
Starting index in the array to start reading from.
elementCount (Int32)
Number of elements to write.
Remarks
See implementors for details on other exceptions that can be thrown.
Exceptions
Exception Condition
ArgumentNullException Thrown if data is null.
TeslaException Thrown if there is an error writing to the texture or arguments are invalid, check the inner exception for additional details.

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)