Tesla Graphics Engine Documentation (January 2012)
Hermite Method (a, tangentA, b, tangentB, wf)
TeslaTesla.MathVector3Hermite(Vector3, Vector3, Vector3, Vector3, Single)
Compute a Hermite spline interpolation.
Declaration Syntax
C#
public static Vector3 Hermite(
	Vector3 a,
	Vector3 tangentA,
	Vector3 b,
	Vector3 tangentB,
	float wf
)
Parameters
a (Vector3)
First position
tangentA (Vector3)
First vector's tangent
b (Vector3)
Second position
tangentB (Vector3)
Second vector's tangent
wf (Single)
Weighting factor
Return Value
Resulting interpolated vector

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)