Tesla Graphics Engine Documentation (January 2012)
Hermite Method (a, tangentA, b, tangentB, wf, result)
TeslaTesla.MathVector3Hermite(Vector3%, Vector3%, Vector3%, Vector3%, Single, Vector3%)
Compute a Hermite spline interpolation.
Declaration Syntax
C#
public static void Hermite(
	ref Vector3 a,
	ref Vector3 tangentA,
	ref Vector3 b,
	ref Vector3 tangentB,
	float wf,
	out Vector3 result
)
Parameters
a (Vector3%)
First position
tangentA (Vector3%)
First vector's tangent
b (Vector3%)
Second position
tangentB (Vector3%)
Second vector's tangent
wf (Single)
Weighting factor
result (Vector3%)
Existing vector to hold result

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)