Tesla Graphics Engine Documentation (January 2012)
Transform Method (value, q)
TeslaTesla.MathVector3Transform(Vector3, Quaternion)
Transforms the 3D vector using the specified rotation quaternion.
Declaration Syntax
C#
public static Vector3 Transform(
	Vector3 value,
	Quaternion q
)
Parameters
value (Vector3)
Source vector
q (Quaternion)
Source quaternion
Return Value
Transformed vector

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)