Transforms the 3D vector using the specified rotation quaternion.
Declaration Syntax
C# |
public static Vector3 Transform( Vector3 value, Quaternion q )
Parameters
- value (Vector3)
- Source vector
- q (Quaternion)
- Source quaternion
Return Value
Transformed vector
Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)