Tesla Graphics Engine Documentation (January 2012)
Hermite Method (a, tangentA, b, tangentB, wf)
TeslaTesla.MathVector4Hermite(Vector4, Vector4, Vector4, Vector4, Single)
Compute a Hermite spline interpolation.
Declaration Syntax
C#
public static Vector4 Hermite(
	Vector4 a,
	Vector4 tangentA,
	Vector4 b,
	Vector4 tangentB,
	float wf
)
Parameters
a (Vector4)
First position
tangentA (Vector4)
First vector's tangent
b (Vector4)
Second position
tangentB (Vector4)
Second vector's tangent
wf (Single)
Weighting factor
Return Value
Resulting interpolated vector

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)