Tesla Graphics Engine Documentation (January 2012)
Hermite Method (a, tangentA, b, tangentB, wf, result)
TeslaTesla.MathVector4Hermite(Vector4%, Vector4%, Vector4%, Vector4%, Single, Vector4%)
Compute a Hermite spline interpolation.
Declaration Syntax
C#
public static void Hermite(
	ref Vector4 a,
	ref Vector4 tangentA,
	ref Vector4 b,
	ref Vector4 tangentB,
	float wf,
	out Vector4 result
)
Parameters
a (Vector4%)
First position
tangentA (Vector4%)
First vector's tangent
b (Vector4%)
Second position
tangentB (Vector4%)
Second vector's tangent
wf (Single)
Weighting factor
result (Vector4%)
Existing vector to hold result

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)