Sorts lights "closest" to the specified geometry that will affect it the most, only if the number of lights
contained in the state exceeds the set maximum light count.
| C# |
public void SortLights( IRenderable renderable )
- renderable (IRenderable)
- Renderable object that the lights can be sorted against based on distance
Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)