Tesla Graphics Engine Documentation (January 2012)
TransformPositions Method (transform)
TeslaTesla.SceneMeshDataTransformPositions(Matrix)
Transforms each vertex position by the specified matrix transformation. If the vertex buffer has been constructed, this updates that, otherwise it just updates the CPU copy.
Declaration Syntax
C#
public void TransformPositions(
	Matrix transform
)
Parameters
transform (Matrix)
matrix transform

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)