Tesla Graphics Engine Documentation (January 2012)
TransformPositions Method (transform)
TeslaTesla.SceneMeshDataTransformPositions(Transform)
Transforms each vertex position by the specified SRT transformation. If the vertex buffer has been constructed, this updates that, otherwise it just updates the CPU copy.
Declaration Syntax
C#
public void TransformPositions(
	Transform transform
)
Parameters
transform (Transform)
SRT transform

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)