Tesla Graphics Engine Documentation (January 2012)
UpdatePrimitiveCount Method
TeslaTesla.SceneMeshDataUpdatePrimitiveCount()()()()
Updates the primitive count by using either index or vertex data, depending on if indexed primitives compose the mesh data.
Declaration Syntax
C#
public void UpdatePrimitiveCount()

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)