Tesla Graphics Engine Documentation (January 2012)
UpdateWorldBound Method (recurse)
TeslaTesla.SceneMeshUpdateWorldBound(Boolean)
Updates the world bounding of this Mesh, which is simply the model bound transformed by the world transformation of the mesh.
Declaration Syntax
C#
public override void UpdateWorldBound(
	bool recurse
)
Parameters
recurse (Boolean)
Unused

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)