Tesla Graphics Engine Documentation (January 2012)
SetMaterial Method (material)
TeslaTesla.SceneNodeSetMaterial(Material)
Convience method to propagate a material down the scene graph. Each child that is a mesh gets a cloned copy.
Declaration Syntax
C#
public override void SetMaterial(
	Material material
)
Parameters
material (Material)
Material

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)