Update the Spatial. Updating it will update the transformation, lighting, and bounding properties
if they are dirty.
Update order:
1. Controllers
2. World Transform
3. World lighting
4. Children (if Node)
5. World Bounding
6. Propagate Bound (if initiator)
Declaration Syntax
C# |
public void Update( GameTime time )
Parameters
- time (GameTime)
- Interpolation time
Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)