Members
Icon | Member | Description |
---|---|---|
SetRenderTarget(RenderTarget2D) |
Sets a 2D render target to the first render target slot and unbinds
all currently bound targets.
Setting this to null
unbinds all targets and sets the target to the currently active
swap chain's back buffer.
(Overrides BaseRenderer.SetRenderTarget(RenderTarget2D).) |
|
SetRenderTarget(RenderTargetCube, CubeMapFace) |
Sets a Cube render target, to the first render target slot
and unbinds all currently bound targets.
Setting this to null unbinds all targets and sets the target to the currently active
swap chain's back buffer.
(Overrides BaseRenderer.SetRenderTarget(RenderTargetCube, CubeMapFace).) |
Assembly: Tesla.Direct3D10 (Module: Tesla.Direct3D10) Version: 0.5.0.0 (0.5.0.0)