Tesla Graphics Engine Documentation (January 2012)
Texture1D Constructor
TeslaTesla.GraphicsTexture1DTexture1D()()()()
Members
Icon Member Description
Texture1D()()()()
Do not use directly, for ISavable.

Texture1D(Int32)
Creates a new instance of Texture1D. This creates an empty texture.

Texture1D(Int32, Boolean, SurfaceFormat)
Creates a new instance of Texture1D. This creates an empty texture.

Texture1D(Int32, Boolean, SurfaceFormat, DataBuffer)
Creates a new instance of Texture1D.

Texture1D(IRenderSystemProvider, Int32)
Creates a new instance of Texture1D. This creates an empty texture.

Texture1D(IRenderSystemProvider, Int32, Boolean, SurfaceFormat)
Creates a new instance of Texture1D. This creates an empty texture.

Texture1D(IRenderSystemProvider, Int32, Boolean, SurfaceFormat, DataBuffer)
Creates a new instance of Texture1D.

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)