Tesla Graphics Engine Documentation (January 2012)
Texture2D Constructor
TeslaTesla.GraphicsTexture2DTexture2D()()()()
Members
Icon Member Description
Texture2D()()()()
For ISavable.

Texture2D(Int32, Int32)
Creates a new instance of Texture2D. This creates an empty texture with Color.

Texture2D(Int32, Int32, Boolean, SurfaceFormat)
Creates a new instance of Texture2D. This creates an empty texture.

Texture2D(Int32, Int32, Boolean, SurfaceFormat, DataBuffer)
Creates a new instance of Texture2D.

Texture2D(IRenderSystemProvider, Int32, Int32)
Creates a new instance of Texture2D. This creates an empty texture with Color.

Texture2D(IRenderSystemProvider, Int32, Int32, Boolean, SurfaceFormat)
Creates a new instance of Texture2D. This creates an empty texture.

Texture2D(IRenderSystemProvider, Int32, Int32, Boolean, SurfaceFormat, DataBuffer)
Creates a new instance of Texture2D.

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)