Tesla Graphics Engine Documentation (January 2012)
Texture3D Constructor
TeslaTesla.GraphicsTexture3DTexture3D()()()()
Members
Icon Member Description
Texture3D()()()()
For ISavable.

Texture3D(Int32, Int32, Int32)
Creates a new instance of Texture3D. This creates an empty texture.

Texture3D(Int32, Int32, Int32, Boolean, SurfaceFormat)
Creates a new instance of Texture3D. This creates an empty texture.

Texture3D(Int32, Int32, Int32, Boolean, SurfaceFormat, DataBuffer)
Creates a new instance of Texture3D.

Texture3D(IRenderSystemProvider, Int32, Int32, Int32)
Creates a new instance of Texture3D. This creates an empty texture.

Texture3D(IRenderSystemProvider, Int32, Int32, Int32, Boolean, SurfaceFormat)
Creates a new instance of Texture3D. This creates an empty texture.

Texture3D(IRenderSystemProvider, Int32, Int32, Int32, Boolean, SurfaceFormat, DataBuffer)
Creates a new instance of Texture3D.

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)