Tesla Graphics Engine Documentation (January 2012)
Transform Method
TeslaTesla.MathPlaneTransform()()()()
Members
Icon Member Description
Transform(Plane, Matrix)
Transforms a normalized plane by a matrix. The Plane MUST be normalized before using this method.

Transform(Plane%, Matrix%, Plane%)
Transforms a normalized plane by a matrix. The Plane MUST be normalized before using this method.

Transform(Plane, Quaternion)
Transforms a normalized plane by a rotation quaternion. The Plane MUST be normalized before using this method.

Transform(Plane%, Quaternion%, Plane%)
Transforms a normalized plane by a rotation quaternion. The Plane MUST be normalized before using this method.

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)