Tesla Graphics Engine Documentation (January 2012)
LookAt Method
TeslaTesla.MathQuaternionLookAt()()()()
Members
Icon Member Description
LookAt(Vector3, Vector3, Vector3)
Creates a rotation quaternion where the object is facing the target along its z axis. If your object's "forward" facing is down -Z, then the object will correctly face the target.

LookAt(Vector3%, Vector3%, Vector3%, Quaternion%)
Creates a rotation quaternion where the object is facing the target along its z axis. If your object's "forward" facing is down -Z, then the object will correctly face the target.

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)