Tesla Graphics Engine Documentation (January 2012)
GetPrimitive Method
TeslaTesla.SceneMeshDataGetPrimitive()()()()
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GetPrimitive(Int32)
Gets the vertex position for the primitive specified by its index in the mesh. Triangles return a list of 3 points and lines of 2 points.

GetPrimitive(Int32, array<Vector3>[]()[][])
Gets the vertex position for the primitive specified by its index in the mesh. Triangles return a list of 3 points, and lines of 2 points.

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)