Tesla Graphics Engine Documentation (January 2012)
TransformNormals Method
TeslaTesla.SceneMeshDataTransformNormals()()()()
Members
Icon Member Description
TransformNormals(Transform, Boolean)
Transforms each vertex normal by the specified Scale-Rotation (SR) transform. If the vertex buffer has been constructed, this updates that, otherwise it just updates the CPU copy.

TransformNormals(Matrix, Boolean)
Transforms each vertex normal by the specified Scale-Rotation (SR) matrix. If the vertex buffer has been constructed, this updates that, otherwise it just updates the CPU copy.

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)