Tesla Graphics Engine Documentation (January 2012)
UpdateVertexData Method
TeslaTesla.SceneMeshDataUpdateVertexData()()()()
Members
Icon Member Description
UpdateVertexData<(Of <<'(T>)>>)(VertexSemantic, DataBuffer<(Of <<'(T>)>>))
Updates the MeshData's vertex data. This applies to both the CPU copy and the GPU (VertexxBuffer) copy, if the latter exists. Error will occur trying to set data that is not valid (either did not exist with an already constructed vertex buffer, or type mismatch)

UpdateVertexData<(Of <<'(T>)>>)(VertexSemantic, DataBuffer<(Of <<'(T>)>>), Int32, Int32)
Updates the MeshData's vertex data. This applies to both the CPU copy and the GPU (VertexxBuffer) copy, if the latter exists. Error will occur trying to set data that is not valid (either did not exist with an already constructed vertex buffer, or type mismatch)

UpdateVertexData<(Of <<'(T>)>>)(VertexSemantic, Int32, DataBuffer<(Of <<'(T>)>>), Int32, Int32)
Updates the MeshData's vertex data. This applies to both the CPU copy and the GPU (VertexxBuffer) copy, if the latter exists. Error will occur trying to set data that is not valid (either did not exist with an already constructed vertex buffer, or type mismatch)

UpdateVertexData<(Of <<'(T>)>>)(VertexSemantic, DataBuffer<(Of <<'(T>)>>), DataWriteOptions)
Updates the MeshData's vertex data. This applies to both the CPU copy and the GPU (VertexxBuffer) copy, if the latter exists. Error will occur trying to set data that is not valid (either did not exist with an already constructed vertex buffer, or type mismatch)

UpdateVertexData<(Of <<'(T>)>>)(VertexSemantic, DataBuffer<(Of <<'(T>)>>), Int32, Int32, DataWriteOptions)
Updates the MeshData's vertex data. This applies to both the CPU copy and the GPU (VertexxBuffer) copy, if the latter exists. Error will occur trying to set data that is not valid (either did not exist with an already constructed vertex buffer, or type mismatch)

UpdateVertexData<(Of <<'(T>)>>)(VertexSemantic, Int32, DataBuffer<(Of <<'(T>)>>), Int32, Int32, DataWriteOptions)
Updates the MeshData's vertex data. This applies to both the CPU copy and the GPU (VertexxBuffer) copy, if the latter exists. Error will occur trying to set data that is not valid (either did not exist with an already constructed vertex buffer, or type mismatch)

UpdateVertexData<(Of <<'(T>)>>)(VertexSemantic, Int32, Int32, DataBuffer<(Of <<'(T>)>>), Int32, Int32, DataWriteOptions)
Updates the MeshData's vertex data. This applies to both the CPU copy and the GPU (VertexxBuffer) copy, if the latter exists. Error will occur trying to set data that is not valid (either did not exist with an already constructed vertex buffer, or type mismatch)

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)