Tesla Graphics Engine Documentation (January 2012)
WorldInverseTranspose Property
TeslaTesla.CoreEngineValueMapWorldInverseTranspose
Gets the World matrix's inverse transpose, otherwise known as the Normal Matrix that is used to correctly transform Normal vectors to world space when non-uniform scaling is used for lighting.
Declaration Syntax
C#
public Matrix WorldInverseTranspose { get; }

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)