Gets the maximum number of render targets that can be set to the
device at once (MRT).
| C# |
public int MaximumMultiRenderTargets { get; }
Assembly: Tesla.Direct3D10 (Module: Tesla.Direct3D10) Version: 0.5.0.0 (0.5.0.0)
| C# |
public int MaximumMultiRenderTargets { get; }
Assembly: Tesla.Direct3D10 (Module: Tesla.Direct3D10) Version: 0.5.0.0 (0.5.0.0)