Tesla Graphics Engine Documentation (January 2012)
BlendFactor Property
Gets or sets the blend factor which is a constant color used for alpha blending. Default is Color.White. This is a "high frequency" render state, and setting a BlendState to the renderer will override this value.
Declaration Syntax
public override Color BlendFactor { get; set; }

Assembly: Tesla.Direct3D10 (Module: Tesla.Direct3D10) Version: (