Gets or sets the blend factor which is a constant color used for alpha blending. Default is Color.White. This is a "high frequency" render state,
and setting a BlendState to the renderer will override this value.
Declaration Syntax
C# |
public override Color BlendFactor { get; set; }
Assembly: Tesla.Direct3D10 (Module: Tesla.Direct3D10) Version: 0.5.0.0 (0.5.0.0)