Gets or sets the reference value for stencil testing. Default is zero. This is a "high frequency" render state, and setting a BlendState to the
renderer will override this value.
Declaration Syntax
C# |
public override int ReferenceStencil { get; set; }
Assembly: Tesla.Direct3D10 (Module: Tesla.Direct3D10) Version: 0.5.0.0 (0.5.0.0)