Tesla Graphics Engine Documentation (January 2012)
ColorWriteChannelsCount Property
TeslaTesla.Direct3D10.Graphics.ImplementationD3D10BlendStateImplementationColorWriteChannelsCount
Gets the number of render targets that can have an independent write mask for.
Declaration Syntax
C#
public override int ColorWriteChannelsCount { get; }

Assembly: Tesla.Direct3D10 (Module: Tesla.Direct3D10) Version: 0.5.0.0 (0.5.0.0)