Gets the maximum number of lights to use, meaning lights from 0 to MaxLights-1 are used
when setting lights to the shader.
| C# |
int MaxLights { get; set; }
Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)
| C# |
int MaxLights { get; set; }
Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)