Tesla Graphics Engine Documentation (January 2012)
Constant Property
TeslaTesla.GraphicsLightConstant
Gets or sets the attenuation constant, which is part of this formula: 1 / (C + L*d + Q*d*d) Where C,L, and Q are the attenuation values and d is the distance from the light source to the part of the object being lit. Default: 1.0f
Declaration Syntax
C#
public float Constant { get; set; }

Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)