Interface for a reader that deserializes an object that implements the ISavable interface from an input.
Declaration Syntax
C# |
public interface ISavableReader : IDisposable
Members
All Members | Methods | Properties | |||
|
|
|
Icon | Member | Description |
---|---|---|
ContentManager |
Gets the content manager that is used to load any external objects.
|
|
Dispose()()()() |
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. (Inherited from IDisposable.) |
|
IsDisposed |
Gets if the reader has been disposed or not.
|
|
ReadBoolean()()()() |
Reads a single bool from the input.
|
|
ReadBooleanArray()()()() |
Reads an array of bools from the input.
|
|
ReadBooleanArray2D()()()() |
Reads a 2D array of bools from the input.
|
|
ReadByte()()()() |
Reads a single byte from the input.
|
|
ReadByteArray()()()() |
Reads an array of bytes from the input.
|
|
ReadByteArray2D()()()() |
Reads a 2D array of bytes from the input.
|
|
ReadChar()()()() |
Reads a single char from the input.
|
|
ReadCharArray()()()() |
Reads an array of char from the input.
|
|
ReadCharArray2D()()()() |
Reads a 2D array of char from the input.
|
|
ReadColor()()()() |
Reads a single color struct from the input.
|
|
ReadColorArray()()()() |
Reads an array of color structs from the input.
|
|
ReadColorArray2D()()()() |
Reads a 2D array of color structs from the input.
|
|
ReadDouble()()()() |
Reads a single double from the input.
|
|
ReadDoubleArray()()()() |
Reads an array of doubles from the input.
|
|
ReadDoubleArray2D()()()() |
Reads a 2D array of doubles from the input.
|
|
ReadEnum<(Of <<'(T>)>>)()()()() |
Reads an enum value from the input.
|
|
ReadExternal<(Of <<'(T>)>>)()()()() |
Reads a reference to another input that is external to this input.
|
|
ReadInt()()()() |
Reads a single 32-bit int from the input.
|
|
ReadIntArray()()()() |
Reads an array of 32-bits int from the input.
|
|
ReadIntArray2D()()()() |
Reads a 2D array of 32-bit ints from the input.
|
|
ReadLong()()()() |
Reads a single 64-bit int from the input.
|
|
ReadLongArray()()()() |
Reads an array of 64-bits int from the input.
|
|
ReadLongArray2D()()()() |
Reads a 2D array of 64-bit ints from the input.
|
|
ReadMatrix()()()() |
Reads a single matrix struct from the input.
|
|
ReadMatrixArray()()()() |
Reads an array of matrix structs from the input.
|
|
ReadMatrixArray2D()()()() |
Reads a 2D array of matrix structs from the input.
|
|
ReadQuaternion()()()() |
Reads a single quaternion struct from the input.
|
|
ReadQuaternionArray()()()() |
Reads an array of quaternion structs from the input.
|
|
ReadQuaternionArray2D()()()() |
Reads a 2D array of quaternion structs from the input.
|
|
ReadSavable<(Of <<'(T>)>>)()()()() |
Reads a savable object from the input.
|
|
ReadSavableArray<(Of <<'(T>)>>)()()()() |
Reads an array of savable objects from the input.
|
|
ReadSavableArray2D<(Of <<'(T>)>>)()()()() |
Reads a 2D array of savable objects from the input.
|
|
ReadSByte()()()() |
Reads a single sbyte from the input.
|
|
ReadSByteArray()()()() |
Reads an array of sbytes from the input.
|
|
ReadSByteArray2D()()()() |
Reads a 2D array of sbytes from the input.
|
|
ReadShort()()()() |
Reads a single 16-bit int from the input.
|
|
ReadShortArray()()()() |
Reads an array of 16-bits int from the input.
|
|
ReadShortArray2D()()()() |
Reads a 2D array of 16-bit ints from the input.
|
|
ReadSingle()()()() |
Reads a single float from the input.
|
|
ReadSingleArray()()()() |
Reads an array of floats from the input.
|
|
ReadSingleArray2D()()()() |
Reads a 2D array of floats from the input.
|
|
ReadString()()()() |
Reads a string from the input.
|
|
ReadStringArray()()()() |
Reads an array of strings from the input.
|
|
ReadStringArray2D()()()() |
Reads a 2D array of strings from the input.
|
|
ReadUInt16()()()() |
Reads a single unsigned 16-bit int from the input.
|
|
ReadUInt16Array()()()() |
Reads an array of unsigned 16-bit ints from the input.
|
|
ReadUInt16Array2D()()()() |
Reads a 2D array of unsigned 16-bit ints from the input.
|
|
ReadUInt32()()()() |
Reads a single unsigned 32-bit int from the input.
|
|
ReadUInt32Array()()()() |
Reads an array of unsigned 32-bits int from the input.
|
|
ReadUInt32Array2D()()()() |
Reads a 2D array of unsigned 32-bit ints from the input.
|
|
ReadUInt64()()()() |
Reads a single unsigned 64-bit int from the input.
|
|
ReadUInt64Array()()()() |
Reads an array of unsigned 64-bits int from the input.
|
|
ReadUInt64Array2D()()()() |
Reads a 2D array of unsigned 64-bit ints from the input.
|
|
ReadVector2()()()() |
Reads a single Vector2 struct from the input.
|
|
ReadVector2Array()()()() |
Reads an array of Vector2 structs from the input.
|
|
ReadVector2Array2D()()()() |
Reads a 2D array of Vector2 structs from the input.
|
|
ReadVector3()()()() |
Reads a single Vector3 struct from the input.
|
|
ReadVector3Array()()()() |
Reads an array of Vector3 structs from the input.
|
|
ReadVector3Array2D()()()() |
Reads a 2D array of Vector3 structs from the input.
|
|
ReadVector4()()()() |
Reads a single Vector4 struct from the input.
|
|
ReadVector4Array()()()() |
Reads an array of Vector4 structs from the input.
|
|
ReadVector4Array2D()()()() |
Reads a 2D array of Vector4 structs from the input.
|
|
RenderSystem |
Gets the render system that will be used to create any graphics objects.
|
Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)