Savable reader that de-serializes an ISavable object from a Tesla Engine Binary Object (TEBO)
file format.
Declaration Syntax
C# |
public sealed class BinarySavableReader : ISavableReader, IDisposable
Members
All Members | Constructors | Methods | Properties | ||
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Icon | Member | Description |
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BinarySavableReader(Stream, ContentManager) |
Initializes a new instance of the BinarySavableReader class. The default render
system is used from the Engine root.
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BinarySavableReader(Stream, IRenderSystemProvider, ContentManager) |
Initializes a new instance of the BinarySavableReader class.
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ContentManager |
Gets the content manager that is used to load any external objects.
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Dispose()()()() |
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
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Equals(Object) |
(Inherited from Object.) |
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GetHashCode()()()() |
Serves as a hash function for a particular type. (Inherited from Object.) |
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GetType()()()() |
Gets the Type of the current instance. (Inherited from Object.) |
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IsDisposed |
Gets if the reader has been disposed or not.
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ReadBoolean()()()() |
Reads a single bool from the input.
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ReadBooleanArray()()()() |
Reads an array of bools from the input.
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ReadBooleanArray2D()()()() |
Reads a 2D array of bools from the input.
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ReadByte()()()() |
Reads a single byte from the input.
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ReadByteArray()()()() |
Reads an array of bytes from the input.
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ReadByteArray2D()()()() |
Reads a 2D array of bytes from the input.
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ReadChar()()()() |
Reads a single char from the input.
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ReadCharArray()()()() |
Reads an array of char from the input.
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ReadCharArray2D()()()() |
Reads a 2D array of char from the input.
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ReadColor()()()() |
Reads a single color struct from the input.
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ReadColorArray()()()() |
Reads an array of color structs from the input.
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ReadColorArray2D()()()() |
Reads a 2D array of color structs from the input.
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ReadDouble()()()() |
Reads a single double from the input.
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ReadDoubleArray()()()() |
Reads an array of doubles from the input.
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ReadDoubleArray2D()()()() |
Reads a 2D array of doubles from the input.
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ReadEnum<(Of <<'(T>)>>)()()()() |
Reads an enum value from the input.
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ReadExternal<(Of <<'(T>)>>)()()()() |
Reads a reference to another input that is external to this input.
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ReadInt()()()() |
Reads a single 32-bit int from the input.
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ReadIntArray()()()() |
Reads an array of 32-bits int from the input.
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ReadIntArray2D()()()() |
Reads a 2D array of 32-bit ints from the input.
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ReadLong()()()() |
Reads a single 64-bit int from the input.
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ReadLongArray()()()() |
Reads an array of 64-bits int from the input.
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ReadLongArray2D()()()() |
Reads a 2D array of 64-bit ints from the input.
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ReadMatrix()()()() |
Reads a single matrix struct from the input.
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ReadMatrixArray()()()() |
Reads an array of matrix structs from the input.
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ReadMatrixArray2D()()()() |
Reads a 2D array of matrix structs from the input.
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ReadQuaternion()()()() |
Reads a single quaternion struct from the input.
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ReadQuaternionArray()()()() |
Reads an array of quaternion structs from the input.
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ReadQuaternionArray2D()()()() |
Reads a 2D array of quaternion structs from the input.
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ReadSavable<(Of <<'(T>)>>)()()()() |
Reads a savable object from the input.
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ReadSavableArray<(Of <<'(T>)>>)()()()() |
Reads an array of savable objects from the input.
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ReadSavableArray2D<(Of <<'(T>)>>)()()()() |
Reads a 2D array of savable objects from the input.
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ReadSByte()()()() |
Reads a single sbyte from the input.
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ReadSByteArray()()()() |
Reads an array of sbytes from the input.
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ReadSByteArray2D()()()() |
Reads a 2D array of sbytes from the input.
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ReadShort()()()() |
Reads a single 16-bit int from the input.
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ReadShortArray()()()() |
Reads an array of 16-bits int from the input.
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ReadShortArray2D()()()() |
Reads a 2D array of 16-bit ints from the input.
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ReadSingle()()()() |
Reads a single float from the input.
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ReadSingleArray()()()() |
Reads an array of floats from the input.
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ReadSingleArray2D()()()() |
Reads a 2D array of floats from the input.
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ReadString()()()() |
Reads a string from the input.
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ReadStringArray()()()() |
Reads an array of strings from the input.
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ReadStringArray2D()()()() |
Reads a 2D array of strings from the input.
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ReadUInt16()()()() |
Reads a single unsigned 16-bit int from the input.
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ReadUInt16Array()()()() |
Reads an array of unsigned 16-bit ints from the input.
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ReadUInt16Array2D()()()() |
Reads a 2D array of unsigned 16-bit ints from the input.
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ReadUInt32()()()() |
Reads a single unsigned 32-bit int from the input.
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ReadUInt32Array()()()() |
Reads an array of unsigned 32-bits int from the input.
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ReadUInt32Array2D()()()() |
Reads a 2D array of unsigned 32-bit ints from the input.
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ReadUInt64()()()() |
Reads a single unsigned 64-bit int from the input.
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ReadUInt64Array()()()() |
Reads an array of unsigned 64-bits int from the input.
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ReadUInt64Array2D()()()() |
Reads a 2D array of unsigned 64-bit ints from the input.
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ReadVector2()()()() |
Reads a single Vector2 struct from the input.
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ReadVector2Array()()()() |
Reads an array of Vector2 structs from the input.
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ReadVector2Array2D()()()() |
Reads a 2D array of Vector2 structs from the input.
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ReadVector3()()()() |
Reads a single Vector3 struct from the input.
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ReadVector3Array()()()() |
Reads an array of Vector3 structs from the input.
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ReadVector3Array2D()()()() |
Reads a 2D array of Vector3 structs from the input.
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ReadVector4()()()() |
Reads a single Vector4 struct from the input.
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ReadVector4Array()()()() |
Reads an array of Vector4 structs from the input.
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ReadVector4Array2D()()()() |
Reads a 2D array of Vector4 structs from the input.
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RenderSystem |
Gets the render system that will be used to create any graphics objects.
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ToString()()()() |
(Inherited from Object.) |
Inheritance Hierarchy
Object | |
BinarySavableReader |
Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)