Resource loader for strongly-typed resources. This should be subclassed to create loaders for new asset types.
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public abstract class ResourceLoader<T> : ResourceLoader
- T
- Resource target type
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ResourceLoader<(Of <(<'T>)>)>(String) |
Creates a new resource loader.
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ContentManager |
Gets the content manager that currently references the loader.
(Inherited from ResourceLoader.) |
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Equals(Object) |
(Inherited from Object.) |
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Extension |
Gets the file extension of the resource to look for.
(Inherited from ResourceLoader.) |
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Finalize()()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
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GetHashCode()()()() |
Serves as a hash function for a particular type. (Inherited from Object.) |
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GetType()()()() |
Gets the Type of the current instance. (Inherited from Object.) |
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Load(IResource, Type, LoaderParameters) |
Loads the resource.
(Overrides ResourceLoader.Load(IResource, Type, LoaderParameters).) |
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Load(IResource, LoaderParameters) |
Loads the resource.
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MemberwiseClone()()()() |
Creates a shallow copy of the current Object. (Inherited from Object.) |
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OnInitialize()()()() |
Called when the loader is initialized by the content manager.
(Inherited from ResourceLoader.) |
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TargetType |
Gets the target type of the object to be returned when the resource is loaded and processed.
(Inherited from ResourceLoader.) |
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ToString()()()() |
(Inherited from Object.) |
| Object | |||
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ResourceLoader | ||
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ResourceLoader<(Of <(<'T>)>)> | ||
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BinaryLoader | ||
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BMFontLoader | ||
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BMPLoader | ||
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DDSLoader | ||
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JPGLoader | ||
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PNGLoader | ||
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MaterialCollectionLoader | ||
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MaterialLoader | ||
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DXSLoader | ||
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D3D10EffectLoader | ||
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XNAEffectLoader | ||
Assembly: Tesla (Module: Tesla) Version: 0.5.0.0 (0.5.0.0)