Implementation for a Direct3D 10 level graphics adapter.
Declaration Syntax
C# |
public sealed class D3D10GraphicsAdapter : IGraphicsAdapter
Members
All Members | Methods | Properties | |||
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Icon | Member | Description |
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Description |
Gets the description of the device.
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DeviceId |
Gets the device ID which identifies the particular chipset.
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Equals(Object) |
(Inherited from Object.) |
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GetHashCode()()()() |
Serves as a hash function for a particular type. (Inherited from Object.) |
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GetType()()()() |
Gets the Type of the current instance. (Inherited from Object.) |
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IsDefaultAdapter |
Gets if this is the default adapter, always the first adapter.
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MaximumMultiRenderTargets |
Gets the maximum number of render targets that can be set to the
device at once (MRT).
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MaximumSamplerStates |
Gets the max sampler states.
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MaximumTexture1DSize |
Gets the maximum size of a Texture1D resource.
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MaximumTexture2DSize |
Gets the maximum size (U,V) of a Texture2D resource.
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MaximumTexture3DSize |
Gets the maximum size (U,V,W) of a Texture3D resource.
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MaximumTextureCubeSize |
Gets the maximum size of a TextureCube resource.
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MaximumVertexSamplerStates |
Gets the max vertex sampler states.
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MaximumVertexStreams |
Gets the max vertex streams.
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QueryBackBufferFormat(SurfaceFormat, DepthFormat, Int32) |
Queries if the specified formats and sample counts are valid for the backbuffer.
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QueryMultiSampleQualityLevels(SurfaceFormat, Int32) |
Queries for the number of multisample quality levels are supported for the sample count.
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QueryRenderTargetFormat(SurfaceFormat, DepthFormat, Int32) |
Queries if the specified format and sample counts are valid for a render target.
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QueryTextureFormat(SurfaceFormat, TextureDimensions) |
Queries if the specified surface format is valid for texture resources.
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QueryVertexTextureFormat(SurfaceFormat, TextureDimensions) |
Queries if the specified surface format is valid for vertex texture resources.
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Revision |
Gets the adapter's revision number for the particular chipset its associated with.
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SubSystemId |
Gets the value that identifies the adapter's subsystem.
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SupportedDisplayModes |
Gets the collection of supported display modes.
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ToString()()()() |
(Inherited from Object.) |
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VendorId |
Gets the value that identifies that chipset's manufacturer.
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Inheritance Hierarchy
Object | |
D3D10GraphicsAdapter |
Assembly: Tesla.Direct3D10 (Module: Tesla.Direct3D10) Version: 0.5.0.0 (0.5.0.0)